Ugliness Unnoticed – Dialogue Boxes in Final Fantasy VII

Ugliness Unnoticed banner image

In which the author explores what kinds of ‘poor craftsmanship’ can be gotten away with when developing dialogue boxes.

Continue reading

The “And And Quest” in Dragon Age and Ni No Kuni

In which the author discusses a failing of conventional game design theory that has been generally resolved in other media long ago.

Continue reading

Level Up Systems & Mad Max

Level Up System & Mad Max - Banner

Mad Max was an underwhelming game. I feel like it was almost something amazing, but after a few hours it became clear that it wasn’t going to deliver on its conceptual promises.

After my initial disappointment, however, I started to enjoy picking it apart, simply because it did a few things differently. Little things that other games don’t always give much attention to. One of those things was its level up system.
Continue reading

Stress Rehearsal & GiantROM 3

Stress Rehearsal Banner
Download Stress Rehearsal for Windows

I just took part in my first game jam. It was also the first time I’ve ever worked on a game project as part of a team.

The theme was E3 Presentation and during brainstorming, we all decided we liked the idea of making a local co-op game similar to Overcooked, where you’re working backstage to make sure E3 doesn’t fall apart.
Continue reading

Anxiety and Ancient Rituals

Cave paintings have been suggested as an ancient means to confront anxiety

In which the author suggests that the lack of initiation rites in modern society contributes to the prevalence of anxiety amongst new adults.
Continue reading

Doom 4

Digital Rag Doom 4 Review banner

Some people would argue that they don’t make shooters like this anymore. I think those people are wrong; they never made shooters like this.
Continue reading

Obligatory Introduction Post

I suppose I should get this place in order and introduce this blog. My intentions are to update at least once a week on matters related to mythology, gaming, the gaming industry, game design and I want to chart my own progress through the development of my game.

All of that: forthcoming.

© 2019 Digital Rag

Theme by Anders NorénUp ↑